@Hellocjw2
To be honest, I didn't really like how luck-based the old system was - you'd pretty much just search containers until you found an item with very little thinking involved. Still, I think it's unique, and I'm glad they kept it in as a supplement to the new escape routes.
I'm a big fan of the gate and how it sets alarms off - it's quicker and more convenient than many of the alternatives, but it'll quickly grab the attention of enemy players for a fun challenge while you try to fight or dodge your way out. It encourages player interaction and I think that's a good thing.