60 Votes in Poll
To be honest, I didn't really like how luck-based the old system was - you'd pretty much just search containers until you found an item with very little thinking involved. Still, I think it's unique, and I'm glad they kept it in as a supplement to the new escape routes.
I'm a big fan of the gate and how it sets alarms off - it's quicker and more convenient than many of the alternatives, but it'll quickly grab the attention of enemy players for a fun challenge while you try to fight or dodge your way out. It encourages player interaction and I think that's a good thing.
I mean it was unique for mad city and that u had to actually go and get things... but now, i think there is less escaping to the game just like jailbreak...
And some enemy players might be playing muted...
It is unique to Mad City. It's still in the game, there's just alternative now. I don't know what you mean when you say there's "less escaping" when all they did was add more ways to escape.
And I mean, yeah, some enemy players might be playing muted - not really sure why that matters, though. Some players might be playing with their keyboards unplugged. Is this discussion?
No!! what i meant by players playing muted is they can't here the loud barking and the siren
And what i mean by escaping, switching a switch and just getting out really isn't escaping
It's too easy
I know what you meant, but the game can never account for stuff like that. You can mute your headphones in a thousand other games and ruin the experience for yourself, but it's not like there's a workaround. I don't even see the point in mentioning it because it'll never be a prevalent issue.
I'll agree that pressing the button is much faster and more reliable than trying your luck with the containers scattered about, but this way, you have to enter a restricted area just to press the button and then alert every guard in the building that you've almost escaped. At that point, it's really just between you and the players, and I think that's more interesting than holding E on some doors and waiting around. Your ability to escape feels dependent on your ability to play the game instead of depending on the game giving you things that let you escape quicker.
I feel it is a bit too big and confusing. It took legit 5 mins to find the fence to use wire cutters
Yeah whatever i agree with u kinda
And also whenever there is a mad city update there seems to be tons of new glitches...
Check this out
The only real thing i dislike about the prison is the movie room
Its so random and pointless and out of context
True i hope they had like at least mad city advertising vids on
Ngl i think they should turn it into an interrogation room or smth like that to fit more into the environment of a prison
What do you think?