(edited by administrators)
Item Spy: 10000 Cash
Lets you check all searchable things (not pickpocketing) (only 5, for example, 3 garbage bins, 2 crates) and see whats in them (random)
Fake Bomb: 25000 Cash
You get a fake bomb in your inventory, when you throw it, creates a party effect and will control the nearest police officer to the fake bomb. (No Damage) (Titan is immune)
Flash Seek: 35000 Cash (upgradeable)
Hold a flashlight infront of a cop, blinding them for 5 seconds (+0.1 per level)
Dashing Through: 50000 (invisible but no)
Become 60% Invisible for 12 Seconds, additionaly, take half damage for 12 seconds, and becone 20% faster for 12 seconds.
Evil Fire: 100000 (Damage Enemies)
Throw a thermite box at a random area, if an enemy comes in it (or any player, even people on their team) they will burn and take 6 damage, if you run out, you still take damage, but go faster by 25%, you can see someone on fire by looking at their head (Inferno is immune to this power, he will get 30% more damage if Inferno goes into it, while also losing 1 ammo.)
Icicle Trap: 125000 (Damage Enemies)
Throw a box of ice at a random area, creating an icicle trap, if anyone goes in it, they lose 10 health (like evil fire and tear gas), and will be slowed down by 20% (If evil fire goes in icicle trap, the icicle trap will go away. (Hotrod and Frostbite are immune to this)
Slap Off: 150000 (Items)
Slap anyone you want, dropping the item they are holding (if they aren't holding anything, drops a random item in their inventory) (Vanta and Raven are immune)
I've always thought about doing this but I've been too lazy to crunch the numbers. And by "crunch the numbers" I mean assemble all of the vehicle prices in a list and have a calculator do it for me.
Anyways, let's start:
To buy every sea vehicle, you would have to spend $510,000. That's pretty reasonable, and that probably has something to do with the fact that there are only three of them in existence, one of them being completely free.
Next, every aerial vehicle would cost $14,500,000 - that's something of a step up from $510,000!
Finally, for the grand finale; to buy every land vehicle (purchasable with cash, of course) you would have to spend $48,250,000!
So, in total, you would have to spend $63,260,000 to buy every single purchasable vehicle in Mad City. But hey, that's not so bad! Here are your options (assuming you don't have V.I.P. and refuse to do any more than one single heist, of course):
Steal 632,600 bars of gold from the Cargo Ship (good thing it keeps coming back with more!)
Rob 21,087 Banks
Open 158,150 drawers in the Casino
Break 126,520 display boxes in the Jewelry Store
Raid 8,434 Pyramids (and evade an innumerous amount of lava-boulders in the process)
Empty the Nightclub's vault 10,544 times (sacrificing your E button in the process)
Encounter and completely empty a fully-loaded tram 7,882 times.
Good luck, and happy grinding!
Escape Prison ( Yes this again no clickbait ) 2. Rob the bank when its open 3. G.T.C.B 4. Rob the Fruit store 5. WATCH THIS BECAUSE IM STUPID: https://www.youtube.com/watch?v=iJ3D2mVJ5YQ
Btw G.T.C.B means: Go to Criminal Base
Since ive been playin mad ive seen countless grind strats but none of them were so blatant and obvious compared to the one i made.
Get in VIP server
Reset for hotrod power idc if u think its bad
Grab the power after escaping pris
Grab M4A1 or other high fire rate auto
Go to tram if its running
If/if not go to J-store, grab the big gem and quickly break the cases to get full bag
From there hit bank(atms also),Club and casino then turn in the cash
Grab jetpack after robbing club
Now that all the heists r refreshing you can either...
Rob the pyramid and risk the power, jetpack etc or
Rob the airport and the house alongside the fruitstore and the house near that. also any other cash grabs you can but esp those ones
After doing that any heist may open so what ever heists open start stacking and if you hear the tram, go after it.
If you ever get confused as to what you can rob just drop off your cash quickly
When you know uve hit every heist that gives over 6k then repeat steps 9-14
This strat is the best xp/cash combo getter in the business
Escape prison go to airport get all the money, go to fruit store, go to houses, go to cluckdonalds, go to grocery store, and all gas stations, do everything.
I did this and it got me 1 mil in about an hour.
EDIT: Also you can add some heists into the the strategy
The new Season is right around the corner and while the developers have disclosed a ton of information about it, it's kind of spread about all over the place. I figured I would make a discussion post that localizes it all in one, cohesive list.
Season 7 is going to be the developer's deepest dive into the core gameplay mechanics of Mad City. Because of this, they'll be taking a short break from story elements and events to put their full effort in on things like the heist system rework.
These are features confirmed to be coming during Season 7.
- New UI
The UI is the menu; the loading screen, map markers, phone, etc. This has been a long effort that I believe started back in Season 5 and they're finally happy with it. They also posted a job listing for an SFX designer semi-recently who will be adding sound effects to the UI. I believe the new sounds will come after S7's release and until then they'll just recycle the old ones.
- Heist Rework
This is a whole lot more than what we saw with the Bank and the Casino. They really want to change what heists are. They addressed their disdain for the "obby, vault, obby" formula. The goal is to make them all unique in their own right and to eliminate some of that grind monotony. This won't be packaged with the release of Season 7 but is set to be the first update coming afterward.
- Expanded Vehicle Customization
Nitro trail customization is coming soon. The way they worded the Tweet announcing this new feature makes me think we'll see even more options, maybe custom horn sounds or headlight colors?
- Two New Emotes
They recently asked players what emotes they'd like to see in Mad City for the S7 XP reward track. They then hosted a poll and in the end, Distraction Dance was the winner. They confirmed there is another emote coming but it will not be any of the user-requested ones, namely Say So, Moonwalk, and Goopie Dance.
- New Thumbnails
I5k (@rightless) was commissioned by Schwifty Studios to make a set of renders for Mad City. These will replace the old update thumbnails on the web page. The goal is for these images to better represent the game to new players. Not really an in-game feature, but I thought it was neat.
These are features that we can count on being in the game, even if they weren't explicitly stated.
- The Usual
The S6 XP rewards will be locked and replaced by a new set, along with the S6 Challenges. Your level will be reset. I'm sure a lot of you guys already knew this, but Season 6 was the longest season by far so I'm sure there's a ton of new faces.
- More Optimization
There has been an ongoing effort to make Mad City run smoothly on all platforms - things like texture size reduction, local vehicle spawning, etc. This will surely continue in Season 7.
- Bug Fixes
Season 7 will have less bugs. Hopefully.
These are features that they've gone over but aren't necessarily confirmed.
- New Vehicle Chassis
The developers have expressed how they're unhappy with the current vehicle physics, specifically how it reacts to terrain. FamedChris said he is praying this releases sometime during Season 7.
- Cash Rebalancing
It's hard to talk heist reworks without balance. How much cash you earn, how fast players earn it, etc. There was a long Twitter thread about this started by FamedChris and in the end he seemed pretty confused. I don't think there will be any rebalancing in the near future, save for what comes naturally as a result of the new heists. It's a tough subject.
- XP Rebalancing
A poll was held by one of the developers on what players thought of the current rate at which you earn XP. Most agreed that it was much too slow. I do feel like they might touch on this during Season 7, but my guess is as good as anybody's.
How can I prepare for Season 7?
Things are definitely changing! Just get some closure; say goodbye to the heists as we know them now and don't get too comfortable with the current menu. If you want, you could grind up some cash but I'm fairly certain there won't be any new vehicles beyond those coming with the XP track. It's also possible these new heists will take longer to complete, so I guess it's not a bad time to make the most of what we have now.
That's pretty much it! Be sure to let me know if I missed anything. What do you guys think of Season 7? What are you most excited about? What are you least excited about?
I was grinding money last night and I wondered, how much are the most expensive vehicles worth in Robux? So I did this(Note for XP value conversion I am using the most expensive xp pack. The value will be different if we use the cheaper xp pack):
Value of Nighthawk in Robux: 12,000R$
Work(For you math nerds): Value of cash=$500 per robux, Nighthawk=$6,000,000
6,000,000/500=12,000; Thats enough robux to buy you some of the low price limiteds! Or 42 real life $! (Using Devex exchange rates which is $.0035/Robux)
Value of Hyperglider/Light Bike/Thunderbird: 10,000R$
Work: Value of cash=$500 per robux, Hyper/Light/Thunder: $5,000,000
5,000,000/500=10,000; That can also buy you some cheap limiteds. or $35 real life dollars.
Now this section is for the current season reward vehicles by converting exp values.
Myron(Lv. 100): 3,960R$
Work: 50,000 exp=400R$; 50,000/400=125; Exp required to reach Rank n (From 1)= 50n(n-1) so 50*100(100-1)=495,000; 495,000/125=3960. That can buy you some quality hats, or all the game passes this game has! Or $13.86 of real life money.
Mercedes(Lv. 50)=98 R$
Work: 50,000 exp=400R$; 50,000/400=125; Exp required to reach Rank n (From 1)= 50n(n-1) so 50*50(50-1)=122,500; 122,500/125=98 R$. That can barely let you buy a full set of clothes for your avatar, or get the cheapest game passes in Roblox, or $0.34 in real life money.
Now this section is converting the Exp vehicles to Cash vehicles(I'm only gonna do Myron cuz I'm lazy. You can use the work I show to figure out prices for the Mercedes).
Work:500 cash= 1R$, 125 exp=1R$, 500/125=4, 4 cash=1 exp, Myron=495,000 exp, 495,000*4=$1,980,000. Seems about right, the Myron definitely performs miles ahead of the below 1 million supercars, but high end ones like Overdrive or Nero will give it a run for it's money, literally.
So I reached level 90( I know, I suck, don't trash-talk me in the comments), and in Season Rewards it says level 90 gives cash, yet I didn't earn any. I did the correct calculations and everything, and the only cash I got is how much I got from the heist I completed. Can anyone please explain what is going on? Thanks in advance.
LOCATION: Happy Hangar
TRIVIA: Thunderbird merged with Warhawk and Nighthawk
DESCRIPTION: “Makes a great getaway vehicle for heists, and it’s hover mode lets you fly over cop cars and the bombs can let you blow them away while you forget they have loving families and the invisibility can let you stay out of any risky business”- @PolishTheTortuga
40 Votes in Poll