I've had people just sit there at crim base or at heists and they're usually super toxic
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36 Votes in Poll
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You know how Jailbreak has certain tracks that play whenever you enter a heist building? I feel like Mad City should have heist music as well. The game's really boring and I feel like this could make it more lively. Even though players might not hear the full length of the tracks because of how short most heists are, I still think it could be a good addition. Below is a list of what soundtracks I think would be fitting for each heist (not mini heists):
Okay, I see that people wanna see my ideas, so I'll write that. This one will be about one heist.
Dam is a heist located on easter island. To get in, players need to swim into waterfall with any boat. The aerial vehicles will be knocked out automatically and players without boats get killed almost instantly.
After this starts heist, which will be closed after 10 minutes and reopened after 15 minutes.
When player get in, he will be teleported like in pyramid or plane, so he can't fly there. There players must do parkour over water which kill to press button which opens next part of heist. There are cameras (circles on floor) like on second and third floors in Night club and web of lasers.
Next player must open door, it takes 10 seconds or 7 with crowbar from plane. Then there is another parkour over water. When player get end of room, he can go on right or on left. There are two doors - one with white white light after it and one with yellow. To break each of them player need 5 seconds, or 3 with crowbar.
After white door is button that open exit (door near entrance) that must be pressed by each player for himself. After yellow door is a storage with gold ingots (yea, not water). One ingot cost $1500 and max count of them is 6 (12 with VIP). When player ends heist, he get 650 XP.
In the white room is a small diamond, hidden after button. It is a mini heist object, like diamond in Jewelry store and it gives $1000 instantly, but can be obtained only by one player per heist.
Also in the Dam is quest for pearl key, which gives access to a new boat. To get pearl key, players must open a white door first and then yellow door. Only after this press exit button and then go storage room, where one of crates will be opened. This looks easy, but can be ruined by noobs.
Next post will be about some boats, I'm starting to work on it when this reach 3❤️.
I have imagined this update when Easter Island wasn't removed, so don't ask about this.
Location: Near the pyramid
Cash Increments: $500
Maximum Cash Obtainable: $8,000
Can police raid it?: Yes
5: Jewlery store
3: Cargo plane
I've always thought about doing this but I've been too lazy to crunch the numbers. And by "crunch the numbers" I mean assemble all of the vehicle prices in a list and have a calculator do it for me.
Anyways, let's start:
To buy every sea vehicle, you would have to spend $510,000. That's pretty reasonable, and that probably has something to do with the fact that there are only three of them in existence, one of them being completely free.
Next, every aerial vehicle would cost $14,500,000 - that's something of a step up from $510,000!
Finally, for the grand finale; to buy every land vehicle (purchasable with cash, of course) you would have to spend $48,250,000!
So, in total, you would have to spend $63,260,000 to buy every single purchasable vehicle in Mad City. But hey, that's not so bad! Here are your options (assuming you don't have V.I.P. and refuse to do any more than one single heist, of course):
Steal 632,600 bars of gold from the Cargo Ship (good thing it keeps coming back with more!)
Rob 21,087 Banks
Open 158,150 drawers in the Casino
Break 126,520 display boxes in the Jewelry Store
Raid 8,434 Pyramids (and evade an innumerous amount of lava-boulders in the process)
Empty the Nightclub's vault 10,544 times (sacrificing your E button in the process)
Encounter and completely empty a fully-loaded tram 7,882 times.
Good luck, and happy grinding!
I know that there are ways of getting money by going to the mad city houses and the airport but I feel like that's a bit boring. Are there other ways?
(don't say anything about my name pls).
(P.S.)I do have flying vehicles so I can do this strategy but like I said it's kind of boring.
Some people say that Pyramid is hard but once you get past the spike traps (which you can get past by not standing on the boxes on the floor, look at the ground, and don't touch the boxes). Also, you can just run over the spikes if u have hotrod. So I'm not really sure what's the Hardest Heist...
Escape Prison ( Yes this again no clickbait ) 2. Rob the bank when its open 3. G.T.C.B 4. Rob the Fruit store 5. WATCH THIS BECAUSE IM STUPID: https://www.youtube.com/watch?v=iJ3D2mVJ5YQ
Btw G.T.C.B means: Go to Criminal Base
The new Season is right around the corner and while the developers have disclosed a ton of information about it, it's kind of spread about all over the place. I figured I would make a discussion post that localizes it all in one, cohesive list.
Season 7 is going to be the developer's deepest dive into the core gameplay mechanics of Mad City. Because of this, they'll be taking a short break from story elements and events to put their full effort in on things like the heist system rework.
These are features confirmed to be coming during Season 7.
- New UI
The UI is the menu; the loading screen, map markers, phone, etc. This has been a long effort that I believe started back in Season 5 and they're finally happy with it. They also posted a job listing for an SFX designer semi-recently who will be adding sound effects to the UI. I believe the new sounds will come after S7's release and until then they'll just recycle the old ones.
- Heist Rework
This is a whole lot more than what we saw with the Bank and the Casino. They really want to change what heists are. They addressed their disdain for the "obby, vault, obby" formula. The goal is to make them all unique in their own right and to eliminate some of that grind monotony. This won't be packaged with the release of Season 7 but is set to be the first update coming afterward.
- Expanded Vehicle Customization
Nitro trail customization is coming soon. The way they worded the Tweet announcing this new feature makes me think we'll see even more options, maybe custom horn sounds or headlight colors?
- Two New Emotes
They recently asked players what emotes they'd like to see in Mad City for the S7 XP reward track. They then hosted a poll and in the end, Distraction Dance was the winner. They confirmed there is another emote coming but it will not be any of the user-requested ones, namely Say So, Moonwalk, and Goopie Dance.
- New Thumbnails
I5k (@rightless) was commissioned by Schwifty Studios to make a set of renders for Mad City. These will replace the old update thumbnails on the web page. The goal is for these images to better represent the game to new players. Not really an in-game feature, but I thought it was neat.
These are features that we can count on being in the game, even if they weren't explicitly stated.
- The Usual
The S6 XP rewards will be locked and replaced by a new set, along with the S6 Challenges. Your level will be reset. I'm sure a lot of you guys already knew this, but Season 6 was the longest season by far so I'm sure there's a ton of new faces.
- More Optimization
There has been an ongoing effort to make Mad City run smoothly on all platforms - things like texture size reduction, local vehicle spawning, etc. This will surely continue in Season 7.
- Bug Fixes
Season 7 will have less bugs. Hopefully.
These are features that they've gone over but aren't necessarily confirmed.
- New Vehicle Chassis
The developers have expressed how they're unhappy with the current vehicle physics, specifically how it reacts to terrain. FamedChris said he is praying this releases sometime during Season 7.
- Cash Rebalancing
It's hard to talk heist reworks without balance. How much cash you earn, how fast players earn it, etc. There was a long Twitter thread about this started by FamedChris and in the end he seemed pretty confused. I don't think there will be any rebalancing in the near future, save for what comes naturally as a result of the new heists. It's a tough subject.
- XP Rebalancing
A poll was held by one of the developers on what players thought of the current rate at which you earn XP. Most agreed that it was much too slow. I do feel like they might touch on this during Season 7, but my guess is as good as anybody's.
How can I prepare for Season 7?
Things are definitely changing! Just get some closure; say goodbye to the heists as we know them now and don't get too comfortable with the current menu. If you want, you could grind up some cash but I'm fairly certain there won't be any new vehicles beyond those coming with the XP track. It's also possible these new heists will take longer to complete, so I guess it's not a bad time to make the most of what we have now.
That's pretty much it! Be sure to let me know if I missed anything. What do you guys think of Season 7? What are you most excited about? What are you least excited about?
46 Votes in Poll
Svalbard Global Seed Vault is a global seed vault that house the backup of the world's 1700 seeds. Raiding this can give large amount of money but it is challenging. Not only for the obby, but the inaugurated system of work. Firstly, it is located on the Spitsburg-Vile island in the remote Mad City Arctic. You will need to get pass a dedicated border to get to the arctic region. The heist is located on a high mountain, and the vault is deep under the ground. You will need high-pressure suit, HAZMAT suit, winter suit, gas mask, gloves and police disguise to enter. Passing high speed moving-lasers, fixed challenging lasers, motion-sensor gun, laser guided rockets, laser guided camera missiles. After the part, the "unseen challenge" is uranium leaks, sarin rooms and invisible laser pillars. Primary obby (lasers) deals with 15 HP, secondary obby (sensor guns) deals with 20 HP, upper-level obby (leaks) deals with 40 HP. Invisible lasers deal with 50 HP, while there are taser all around to OOF! you.
INTERACTION OBBIES are present, police and SWAT guards may kill you with Death Ray, M4A1, SWAS and others. They may even shoot auto-gun that deals with 45 HP.
ROBBING: Gather as many seeds you want from storage racks (number approx. 100) and turn in them in refining stations for value. You can choose not to refine them, but you'll get less money.
After robbing, escape...
TURN IN CASH, AND RECEIVE MONEY.
CASH: $750000 (with refined seeds)
$450000 (without refine seeds)