Its time to cringe
Cost: $4,500,000 or 50 Event Tokens* (more on this later)
The Apache Gunship is a special operations-themed helicopter that is about the same size as the Cobra, though slightly slower but much more maneuverable. Its armament includes 2 rotary machine guns, which will automatically lock onto targets in a short amount of time and fire upon pilot [L click]. It has 2 missile launchers that fire a rapid succession of 5 missiles, each dealing 15 damage along with splash and stun (stuns the target and vehicle, preventing them from moving). The missiles will automatically lock onto nearby targets when fired (no manual crosshair locking needed). Rotary machine guns take 2.5 seconds to fully lock; missile have an immediate lock. However, to balance things out, missiles have a 4.5 second cooldown, and the rotary machine guns have a capacity of only 300, and an extremely fast fire rate, but extremely slow reload. The Gunship has high amounts of armor, which makes it capable of withstanding 2 missile hits before being disabled. Its special armor prevents the ship from being able to be disabled by gunfire. The pilot inside will take reduced damage from explosives. Seats only one player.
Price: $5,000,000 or 65 Event Tokens*
The Warthog (yes that one) is an advanced anti-tank heavy fighter that has a slower speed but higher maneuverability and armor compared to the Warhawk. Its armament includes 3 anti-vehicle rotary miniguns, which fire in a straight line until locked onto a target. Miniguns take 2 seconds to lock fully. Each minigun bullet deals 8 damage, with a firerate comparable to that of the Uzi-S. Miniguns have 250 ammunition capacity, and an extremely slow reload (about 4.5 seconds). The Warthog also has 2 missile launching systems that fire slow-but-heavy missiles that deal 90 damage upon impact, along with splash and stun. Missiles take 2 seconds to fully lock onto targets, and have a 3 second cooldown. The Warthog can also drop 3 cluster bombs in a row, each dealing 50 dmg by initial blast, before exploding into 10 smaller explosives that deal 15 dmg each along with splash. The enhanced armor on the A10 prevents it from being disabled by gunfire, and can withstand 2 missiles, though the player will be ejected if the plane is disabled. Seats only 1 player.
I had an idea, that there could be a bossfight along with a puzzle challenge combined. Completing the event rewards 3 event tokens, which can be traded for the vehicles above instead of money. After the event, the vehicles become unpurchasable.