This article, or parts of it, contains content that has been removed from the game.
Crates are interactable (occasionally mini heist) objects that fall from the sky at random times at predetermined locations. Depending on their color, they will give either cash or exclusive weapons.
There are two variations of crates in the game: red and green. When one first spawns falling from the sky, a loud hissing noise will play, and a red flare will emit from the ground. signaling its land location. Cash cannot be obtained before green crates land, and attempting to take an item from a red crate before has landed will not yield an item and instead will prevent the player from interacting with it again. Crates will disappear two minutes after landing.
The red crate will give either the Raygun, Minigun, or UZI-S, and the lid of the crate will display its contents.
When the green crate spawns, it can be secured by players in order to obtain 3,500 and 250 XP. To secure, one must stand within the blue circle surrounding it, and the circle will become red as the progress bar fills. As a criminal secures the crate, music will play. If a Police or a Hero steps into it during a capture, the music will stop, the progress bar will no longer fill up, and the circle will become blue again, and only resume once they leave the circle. Only criminals and villains can secure green crates. The securing process can be sped up if multiple criminals are inside the circle, as well as speeding up the music heard while securing the crate.