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The Taser is a police-only weapon. It stuns Criminals, Villains, and guilty Prisoners, placing them into a ragdoll state and leaving them immobile for a few seconds.

Overview[]

The Taser does not deal any damage and has a magazine size of 1. Police begin with a taser in their inventory, along with a pair of Handcuffs. Tasing a player while they are leaning out of their vehicle will cause them to get ejected from their vehicle. In Chapter 1, tasing a player would give 5 XP.

The only way to avoid being affected by the Taser, is by purchasing Body Armor. Police officers are unable to tase enemy players wearing armor, unless the armor is destroyed.

Trivia[]

  • Before Chapter 2, the taser had a very low chance of being obtained when pickpocketing police or dropped upon their death like other items, but becomes dysfunctional when used by a Criminals or Villain until May 4th, 2023 update of Chapter 2. Prisoners can use tasers.
    • The taser was the one of four items that could be dropped from police after death. The other three are Keycard, Baton and Pistol.
  • Unlike most weapons, if the taser is reloaded and then unequipped or switched to another item, its magazine will not be full.
  • In Chapter 1, there was an issue where hitting a flying opponent using the Jetpack will only make them put away their weapon they are holding but still allow them to fly in any direction. Hitting a Villain that has a flying power that does not have a Jetpack will stop them from flying.
    • Though hitting the ground or having the Jetpack run out will leave the affected person helpless on the ground until they recover from the tase.
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