The Pistol.

Weapons are a type of item used to fight and defend oneself from members of enemy teams, and, to a lesser extent, as a utility. Most weapons can be equipped by members of any team with the exception of certain tools exclusive to the police as well as items specific to a game pass the player in question does not own.

Almost every melee weapon functions identically, meanwhile ranged weapons vary and occupy different inventory slots. Players can only have one of each weapon type, for example, the Deagle and TEC-9 are considered tertiary weapons, meaning the player cannot have two at one time. Most weapons have a magazine size although their ammunition is infinite.

Acquiring

Most weapons can be equipped at the Gun Shop and the various Team Bases. Most of these are free, excluding the M32 and Tear Gas which are purchased with Cash. Others are locked behind game passes, although once their respective game passes are purchased, they are treated like normal, free weapons.

Special Weapons

There is an exclusive selection of weapons available through Crates. While they are free, they are relatively elusive as the player must wait for one to spawn before locating and interacting with it. The Death Ray is acquired via the Golden Key, and the Egg Grenade Launcher is hidden away inside of a small cave near the Military Base.

Hipfire

In the February 25th, 2020 update, combat has been overhauled and a new "hipfire" mechanic has been added, eliminating the forced zoom mechanic. When selecting a ranged weapon, the player's camera is locked to the center of the screen, allowing the player to fire the weapon by left-clicking without inhibited movement or scope at the cost of accuracy. Players may still utilize zoom by right-clicking and holding with a ranged weapon.

Weapons

Weapon Damage Per Shot Magazine Size Fire Rate Type Notes
AK47 10 30 Fast Primary
MP5 8 40 Very Fast Primary
Famas 12 30 Medium Primary Shoots 3 shots in a burst.
Minigun 10 Very Fast Primary Obtained from red crates.
Death Ray 20 20 Fast Primary Obtained by using the Golden Key in Cluckdonalds.
M4A1 10 30 Very Fast Primary Obtained with ownership of the SWAT game pass.
SCAR 15 30 Fast Primary Obtained with ownership of the SCAR game pass.
Sniper 40 1 Very Slow Primary When zooming, a scope appears.
AWP 80 2 Very Slow Primary Obtained with ownership of the Heavy Weapons game pass. When zooming, a scope appears.
AdminGun 100 120 Extremely Fast Primary This weapon is obtainable in game modes and private servers. How it can be obtained otherwise remains unknown.
Nerf Ray 6 30 Very Fast Primary This weapon is obtainable by redeeming the code attached to the real-life Nerf Plasma Ray.
Shotgun 4-123 6 Slow Secondary Its shells are automatically reloaded one by one.
SPAS 2-87 5 Medium Secondary Its shells are automatically reloaded one by one.
Frost Gun 4 100 Extremely Fast Secondary Obtained by using the Crystal in the Jewelry Store. Currently only obtainable through private server commands.
Pistol 12 14 Fast Tertiary
Pistol-S 12 14 Fast Tertiary Police spawn with this weapon. This weapon is only found at the Police Base.
Deagle 25 7 Medium Tertiary
Sheriff Deagle 100 1 Very Slow Tertiary This weapon can only be obtained in the Murder game mode as the sheriff.
Seeker Gun 500 7 Medium Tertiary This weapon can only be obtained in the Hide n Seek game mode as the seeker.
TEC-9 8 20 Fast Tertiary
Raygun 35 8 Medium Tertiary Obtained from red crates.
UZI-S 8 32 Very Fast Tertiary Obtained from red crates.
Taser 0 1 Very Slow Police Weapon Immobilizes Criminals and Villains.

Weapon Damage Per Hit Swing Rate Notes
Knife 40 Medium
Infected Knife 200 Medium Only obtainable in the infected or Murder game mode as infected the murderer.
Baton 40 Medium
Bat 40 Medium
Crowbar 40 Medium Obtained in the Cargo Plane.
Machete 40 Medium Exclusive to Criminals and Villains.
Lazerblade 80 Medium Has a unique animation that causes the player to glide forward on use. Can deflect enemy bullets.

Obtained as one of the random weapons in the Gun Game game mode.

Weapon Damage Per Hit Magazine Size Fire Rate Type Notes
Grenade 80 1 Very Slow Throwable Deals 80 damage as long as the enemy is in the blast radius.
Tear Gas 5 1 Very Slow Throwable Forms a green cloud, dealing 5 damage every half-second for roughly 15 seconds.

Obtained by purchase from the Police Base for 4,000Cash.png.

M32 40 3 Medium Primary Obtained by purchase from the Police Base for 5,000Cash.png.
RPG 60 1 Very Slow Primary Obtained with ownership of the Heavy Weapons game pass.
Raygun 35 8 Medium Tertiary Obtained from red crates.
Egg Grenade Launcher 40 3 Medium Primary

Trivia

  • Projectile weapons are affected by gravity reduction command and will float in an upward curve.
  • If the finishing blow is dealt using a melee weapon, the player will be instantly killed instead of being downed.
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